news.cnet.com - 11/2/2009
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I attended the Virtual Goods Summit on Friday and walked away struggling to figure what topics might be interesting to write about. My net takeaway is that not much has changed in the year that I've been writing about social gaming and virtual goods, with the exception of two facts:
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nytimes.com - 30 days ago
insidesocialgames.com - 11/1/2009
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insidesocialgames.com —
We’re at the Virtual Goods Summit in San
Francisco, where +8* analyst Benjamin Joffe recently gave a...
great presentation on virtual goods in Asian markets. In his 127-slide deck, he breaks down revenue among leading market leaders in China, Korea and ...
(more)
The $7 Billion Asian Virtual Goods Market, in PowerPoint
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