multiplayerblog.mtv.com - 10/30/2008
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"You ask very good questions!"
That's what Nintendo's lead designer, Shigeru Miyamoto, said to me near the end of our interview last week, before issuing a surprisingly frank explanation of what the wildly praised "Super Mario Galaxy" and "Legend of Zelda: Twilight Princess" could have done ...
reuters.com - 10/31/2008
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reuters.com —
TOKYO (Reuters) - Japanese video game maker Nintendo
Co Ltd will likely launch a new model of...
its top-selling handheld player, the DS, in overseas markets by the summer of 2009, President Satoru Iwata said. Nintendo will start selling the DSi, which ...
(more)
Nintendo sees overseas DSi launch by next summer | ...
gamedaily.com - 10/28/2008
digitimes.com - 10/27/2008
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digitimes.com —
Hans Wu, Taipei; Meiling Chen, DIGITIMES [Monday 27
October 2008] Pixart Imaging (PXI) will start sampling MEMS...
chips for the the Wii gaming device with Nintendo beginning in the fourth quarter, according to industry sources The sources believes ...
(more)
Pixart to sample MEMS chips for Nintendo Wii in 4Q
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Blog Reactions
Miyamoto Is Producing Punch-Out [Punch-out]
Kotaku —
... To Luigi's Mansion in mind. Ah well! Punch-Out it is, and despite the game looking so early you'd swear they cobbled it together in a post-E3 frenzy of appeasement and atonement, people are excited . Will the knowledge that Shigeru Miyamoto is "producer" of the game get you any more excited? Because he is. Course, he's only a producer, not the producer, so all he could be doing is rubber-stamping and putting his name on the box, but even that should be enough for many of you. Shigeru Miyamoto Interviews Me About Hardcore Games, Also Talks ‘Punch-Out’ And ‘Mario,’ ‘Zelda’ ...
DS Daily: On 'i'
Joystiq [Nintendo] —
... Is it DSimproved? DSinnovation? DSinternet? Maybe it's just DS I, as in "this is my DS, a DS for me." Actually, that last argument could be supported by a Miyamoto quote from a recent MTV Multiplayer interview: "With DSi we've really tried to create in a way that makes the system feels much more personal to you." ...
Miyamoto wants “fresher” games: Sister, so do I
CrunchGear —
... And so I’m glad that Miyamoto agrees that the series needs work but I’m also sad that it took them so long to figure this out. Maybe the Wii wasn’t for me. Maybe I’m too old and set in my ways. Maybe my son will fall in love with Zelda all over again and Nintendo will once again define the expectations of a generation. ...
Miyamoto: Portal a triumph, Mario Galaxy 'conservative' in ways
Joystiq —
Filed under: Culture, PC, Sony PlayStation 3, Nintendo Wii, Microsoft Xbox 360He may not be intimately familiar with Ratchet and Whatshisface, but at least revered game designer Shigeru Miyamoto has had the pleasure of tumbling through dimensional shortcuts and outsmarting acerbic computers. In an interesting chat with MTV Multiplayer's Stephen Totilo, Miyamoto admits that he, like most rational human beings, thought Portal was "an amazing game." Games that go without the "amazing" ...
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Nintendo game guru expands creative limits —
SFGate: Technology 10/26/2008
Shigeru Miyamoto, 55, has often been described as the Walt Disney of video games. Formerly Nintendo's first staff artist, now its senior managing director, Miyamoto has been responsible for some of the most beloved games in history, including Donkey ...
Nintendo game guru expands creative limits —
SFGate: Technology 10/27/2008
Shigeru Miyamoto, 55, has often been described as the Walt Disney of video games. Formerly Nintendo's first staff artist, now its senior managing director, Miyamoto has been responsible for some of the most beloved games in history, including Donkey ...