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News: Rock Band to move closer to "real musicianship"
News: Rock Band to move closer to "real musicianship"
Thursday 15-Jan-2009 10:00 AM But it'll be challenging to ensure the series remains accessible, says dev The co-founder of Harmonix says Rock Band's aim is to "bridge the gap between simulated musicianship and real musicianship" over the coming years, although he acknowledges it will be a ...
The "Guitar Hero" Answers Your Questions
The "Guitar Hero" Answers Your Questions
freakonomics.blogs.nytimes.com — Last month we solicited your questions for Alex Rigopulos, co-founder of Harmonix, the video-game development company best known for its Guitar Hero and Rock Band games. Alex Rigopulos One of the most-asked questions was whether his games discourage ... (more) The "Guitar Hero" Answers Your Questions
Media Coverage: The Press Responds
Media Coverage: The Press Responds
gamedaily.com — Media Coverage catches up with three journalists who caught heat this month, including a Forbes writer who called Rock Band a "knockoff." Here's their side of the story. (more) Media Coverage: The Press Responds
List Of Wii DLC! - Rock Band Forums
rockband.com — 2008 Harmonix Music Systems, Inc. All Rights Reserved. Harmonix, Rock Band, Rock Band 2 and all related titles and logos are trademarks of Harmonix Music Systems, Inc., an MTV Networks company. Rock Band developed by Harmonix Music Systems, Inc. MTV: ... (more) List Of Wii DLC! - Rock Band Forums
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What Rock Band Can Help You Do Musically [Rock Band]
Kotaku — ... people migrate from Rock Band onto real drums naturally. And the guitar? Well, that's "a far more abstracted version of the real thing," Rigopulos says. It does teach players about rhythm, or rather, give them a sense of rhythm, but it doesn't mean an expert Rock Band guitarist can shred a real guitar. According to Rigopulos, "We don’t see Rock Band as an educational tool for guitar so much as an inspirational tool." The Guitar Hero Answers Your Questions [NY Times via CVG ] [ Pic ]

Rock Band's goal is to continue on the path of musical authenticity
Joystiq [Xbox] — ... the key design goals in Rock Band" Harmonix co-founder Alex Rigopulos told The New York Times. "I do think that during the coming years we will continue to try to bridge the gap between simulated musicianship and real musicianship" he added, admitting that the level of "complexity/difficulty explodes rapidly" with a more authentic experience. Something team Harmonix will have to manage and balance to keep their games accessible while being as authentic as possible. [Via CVG] Rock Band's goal is to continue on the path of musical authenticity ...

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