Atari retro-gamers get CRT emulator
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Students at Georgia Tech University have created a CRT emulator to help educate today's kids about the eye-bleeding, flickering hell-hole that TV gaming used to be. Professor Ian Bogost enjoyed playing old Atari 2600 VCS games using the Stella emulator but noticed that games didn't look quite the same as when he played them as a youngster. "it's hard to remember what a videogame image looked like on an ordinary television of the late 1970s," he says on his blog. "An Atari game played on a television would exhibit a number of visual characteristics that cannot be seen on an LCD display." Electronic Madeleines Bogost says that ...
E3 rumour: full-body motion sensing for XB360
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According to reports and leaked pics, Microsoft is rumoured to be ready to unveil a new motion-sensing device that can map the gamer's entire body and requires no extra controllers. The reports, which emanated from tipster's pic of a white sensor bar under a TV over on Engadget, have understandably sent the pre-E3 rumour mill into overdrive. The sensor bar is said to feature a microphone and camera and be able to map a user's arms, legs and overall body movement, right down to movements of the fingers – ideal for keep-fit and fighting games, in particular. In addition to this, Engadget lists the other capabilities mentioned from its tipster, which ...
In Depth: The most successful game ever: a history of Minesweeper
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The most successful game ever made isn't World of Warcraft, Tetris, or even The Sims. Click-for-click, nothing has wasted more time than Minesweeper, a time-wasting little game that debuted back in 1990 as part of the Windows Entertainment Pack, before being promoted to a standard feature in Windows 3.1 and onwards. Less obvious than Solitaire, less concentration required to play. What better way to hide from the boss while waiting for the internet to be invented? Like most Windows games, there's more to Minesweeper than just killing time. It was partly intended as a way of teaching people basic mouse ...
Capcom to unleash PSone library on PSP
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Capcom looks set to bolster the range of retro games by announcing a whole slew of PSone games for the PlayStation Network in the coming months. Despite the flickering success of the PSN, the library of old PlayStation favourites has been woeful to say the least. But an interview with Capcom's Chris Kramer over at Joystiq has given us all hope we'll be playing retro-fuelled fun on our PSP very soon. "We'll definitely be looking at a lot of titles that have things like Street Fighter and Resident Evil in the title," said Kramer. Voting on titles "We're thinking about putting together a long list of the titles we're ...
Ten video games banned around the world
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Clearly a game inspired by the war in Iraq while foreign troops continue to do battle was always likely to stoke up a fair bit of controversy. Realising this, Konami has canned Six Days in Fallujah following the massive public uproar caused by the game. While the game's developers, Atomic, are still hopeful it will still be released under another publisher, we take a look at the other titles to have incurred the wrath of the censors in the past. Full article ...
How is Ghostbusters suddenly a PlayStation exclusive?
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Terminal Reality's highly-awaited new Ghostbusters game will be exclusive to Sony's PS3, PS3 and PSP formats, SCEE has confirmed today. The game was previously to be published by Vivendi, then Atari and has now moved across to SCEE. Atari, now headed up by ex-SCEE man Phil Harrison, originally obtained the publishing rights for Ghostbusters last October. There is talk on gaming forums that the 'exclusive' will be a timed exclusive, with the game making its way to Nintendo Wii and Microsoft Xbox later in the year, although this has still to be confirmed. Blu-ray anniversary movie The PlayStation 2 and 3 versions of ...



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