spectrum.ieee.org - 11/21/2008
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20 November 2008—Rehabilitation specialists have taken to Nintendo’s Wii game console as a way to help motivate patients during physical therapy and rehabilitation. The latest addition to the Wii-hab phenomenon is perhaps its coolest— Air Guitar Hero . Researchers at Johns Hopkins University ...
blog.wired.com - 11/22/2008
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blog.wired.com —
Say hello to the latest rock star on
the block: the Cythbot The Cythbot combines a camera...
with a vision processing system and pneumatic fingers to create a robot that can play the popular Guitar Hero video game by itself. The Cythbot ...
(more)
Guitar Hero Robot Belts Out a Neat Tune
multiplayerblog.mtv.com - 11/17/2008
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multiplayerblog.mtv.com —
It wasn't a typo after all. Wii owners
will not be receiving additional Jimi Hendrix tracks for...
"Guitar Hero: World Tour," an Activision Blizzard representative has confirmed to MTV Multiplayer. "Due to technical or licensing restrictions, the DLC ...
(more)
‘Guitar Hero’ Wii Not Getting Jimi Hendrix DLC Due To ...
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Guitar Hero as training for bionic arms
Boing Boing —
... from the muscles there. “It’s fun,” says Kuniholm, who achieved the highest score reported by the experimental subjects: 70 percent. Kuniholm says that while Air Guitar Hero is the only game so far that requires individual finger movement to train an amputee to deal with those muscles again, the real success is in striving for a realistic goal. “You’re doing something simple,” he says. “It’s not rocket science. But you have to do it fast and you have to time it right.”
For Those Without Hands, There's Air Guitar Hero
"Air Guitar Hero" Aiding Artificial Limb Research [We Salute You]
Kotaku —
... game. The recognition of these more complex signals sped up the calibration process, and also made it more of a fun challenge for the volunteer than a reminder of the difficulty he faces. The highest scoring volunteer was able to get up to 70 percent. Think about that one next time you pull a real stinker using both hands. The researchers are hoping to develop a version of "Air Guitar Hero" that assists in the calibration of less-sophisticated, more commercially available prosthetics. For Those Without Hands, There's Air Guitar Hero [IEEE Spectrum via ...
Guitar Hero Repurposed to Help Train Bionic Arms
Medgadget —
... are supposed to hit. To correctly play a note, the player must press the right color fret button and the strum button with the opposite hand.
But Vogelstein and Armiger wanted to use the game to train an amputee. So first they needed to make the game’s controls one-handed. They did that by wiring the two controls together so that an input from a muscle contraction would be read by the VIE as a simultaneous “fret” and “strum.”
More from IEEE Spectrum Online...
Image credit: Roberto Rizzato...
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