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Age of Empires Dev Ensemble Speaks Out on Studio Closure, Microsoft, and the Cancelled Halo MMO
Age of Empires Dev Ensemble Speaks Out on Studio Closure, Microsoft, and the Cancelled Halo MMO
It's the developer behind Age of Empires, one of the most successful videogame franchises of all time. It's a ...
New 'Halo'-esque look for Korea's troops
New 'Halo'-esque look for Korea's troops
news.cnet.com — Korean Agency for Defense Development to design new battle dress for "future combatant." (more) New 'Halo'-esque look for Korea's troops
News: Halo 3 Recon goes open-world
News: Halo 3 Recon goes open-world
computerandvideogames.com — Monday 17-Nov-2008 11:30 AM First details: Explore New Mombasa and relive the fate of your teammates in Bungie add-on The first details on Bungie's ambitious Halo 3 expansion Recon have finally emerged, detailing new equipment, more human characters ... (more) News: Halo 3 Recon goes open-world
Games Without Frontiers: Victory in Vomit — The Sickening Secret of 'Mirror's Edge'
Games Without Frontiers: Victory in Vomit — The Sickening Secret of 'Mirror's Edge'
wired.com — Mirror's Edge Screenshot courtesy Electronic Arts By now you have probably heard the warning: Playing Mirror's Edge will make you vomit. The hot new videogame is a sort of "first-person ... (more) Games Without Frontiers: Victory in Vomit — The ...
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Halo MMO Was Originally Given The Green Light [Halo MMO]
Kotaku — ... for a long time. The Halo IP was a great IP to launch an MMO with. Microsoft... hasn't had the best track record with those. And we worked on it for a long time we had staffed up an almost-40 person team. And then there was some reorganization at Microsoft, and the new bosses thought it wasn't the best idea anymore. It had actually been green-lit, and then it got cancelled after that. So it's the "new bosses' fault"? Sounds like the smartest move Don Mattrick's made to date . Age of Empires Dev Ensemble Speaks Out on Studio Closure, Microsoft, and the Cancelled Halo ...

Ensemble: Microsoft's Closure Doesn't Make Sense
Edge Online - Interactive Entertainment Today — ... to close the studio. Though Ensemble director of technology Dave Pottinger acknowledges it's Microsoft's right to decide where they want to put their money he also told Shacknews that we all disagree with the decision it honestly doesn't make a lot of sense. The disbelief reflects the mood cast by Ensemble founder Bruce Shelley, who wrote on his blog back in September that he thought we were immune to shutdown talk because our published games have done so well and have been so profitable." He also said a low-turnover rate and ample talent also made him believe the ...

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